Chip-8 Emulator
- 5 Devlogs
- 21 Total hours
A Chip-8 Emulator in order to emulate old retro games. This is the project i’ve decided on in order to solidify my learning of C++ thus far.
A Chip-8 Emulator in order to emulate old retro games. This is the project i’ve decided on in order to solidify my learning of C++ thus far.
I FINISHED IT
I finally finished implementing all the opcodes needed for a chip-8 emulator. It took a while and i ended up having to review some of them to mimic the behaviour of the original COSMAC VIP chip8 emualtor but it can FINALLY, play pong :) (not well but). Note: due to the refresh rate of the display which i haven’t fully sorted out yet, you can’t see the ball but it is there.
I started working on implementing the opcodes for the emulator. Thank the lord for Timendus’s chip-8 test suite. Soon enough i should be able to run an actual game on it :)
Got the Display working. Ngl I completely forgot to Devlog this stuff but I ended up having credit someone else to get the loadRom function working. Afterwards it took AGES to implement and configure SDL2 but at long last… It works
Trying to figure out how to read a .ch8 file (I do NOT understand what i’m doing 😭)