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chiikawa game

  • 5 Devlogs
  • 9 Total hours

I LOVELOVELOVELOVELOVE CHIIKAWA but I couldn't find any good Chiikawa games sooo I decided to make my own!! got some inspo from one of my fav color-matching games

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I made a color matching battle game. A color shows for a few seconds, you memorize it, then you recreate it with hue, saturation and brightness sliders. The closer you get, the more damage you do to the enemy, and the enemy hits back for a random amount. It started as a plain color guessing game and turned into a fight with health bars, a guess timer, attack animations and a draggable color panel.

The hardest part was the layout and the CSS. At one point half of my styles just weren’t saved, so EVERYTHING looked broken and I couldn’t figure out why.

I’m proud that it went from a basic color guesser to a real game with its own design, and that I came up with the battle idea myself and built it from my own sketch. The squiggle health bars and the animated background are my fav parts

To test it: open the demo link and press Start. Memorize the color, then match it with the sliders and press Attack. Try losing on purpose, try running out the 10 second timer, and drag the colors window around. It works best on a computer. It’s a fan project inspired by Chiikawa, not official.

  • 5 devlogs
  • 9h
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5h 2m 3s logged

DEVLOG 1

soo i started with a plain color guessing game (the kind where you memorize a color then try to match it with hue, saturation and brightness sliders) and today it turned into a whole battle game with chiikawa ofc um yea

heres what i did today:

  • Turned the color game into a fight
    player and the enemy both have a bar with 10 slots. the better your color guess the more damage you do (90+ = 5 damage, 80+ = 4, and sooo on down to a miss). then the enemy hits back for a random 1-4, so it’s a LITTLE easier to win.
  • hp bars in the top corners, player and enemy in the middle, and the color controls in a little panel at the bottom left. i drew a really UGLY sketch and then built it
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