N-bodies
- 8 Devlogs
- 3 Total hours
A physics based 2D interactive N-body simulator
A physics based 2D interactive N-body simulator
Finalized the project, looking to ship, but first I have to figure out how to run pygame on the web
The mass addition now works, refined the engine a bit more and added position limits to be inside the window.
Switched to the zed editor, cause thats just better.
Got the physics engine somewhat working, but it will need a bit more polish.
Added colour and varying sizes to the masses
Got some point masses going, the UI is working and functional.
Got some buttons and a panel up and running!
Got the text to render!
The screen and UI panel is slowly starting to come together