Level 2 & 3 Updates
Hello everyone, I have alot to talk about, especially since I recently just finished level 2 and am starting on level 3. I still need Planet Names waiting for suggestions but so far I am just using analogies in my game like earth (this is going to be the real planet) mars and Neptune. This helps players understand and relate to the geography and climate of the planet. For example in the screen shot you see it is an icy artic place like the planet Neptune. Let’s get started and talk about today!
- Level 2 Bugs, I was not so lucky, this paragraph is about bugs and fixes, well I am not happy to say that my animations from my text animation player all deleted, and since I didn’t commit to GitHub for the day, when I restored it, all the changes I made went away… I had to remake everything that I changed, and I still have some bugs, but I forgot some items, so it is hard. But I mainly just fixed placement. When I came back home to Godot, some items were gone, some part of the tile map disappeared I had to put the tiles in the right spot, and the code was all messed up. I currently still have no idea what happened, but I fixed it all and I have not had bugs since.
- Today I got a suggestion to make a cutscene of the level 2 alien boss burning. As you guys know yesterday I changed the goo/lava color to white so I can manually modulate it in the editor because I am reusing assets (this makes it so easy for me 👍). Well now I made a cutscene of the alien boss burning, I would have had to redraw everything, but instead I duplicated the animated sprite (the alien boss in the cutscene) and modulated to low transparency and red, so it looks like the alien boss has a lava shadow.
- Level 3, Alright I know you guys saw the screen shot, so you saw the icy biome. I am now going to explain my ideas that I plan to add to level 3. First, Ice Shooters, hear me out. I recently added goo shooters to the game, and since this is artic biome ice shooters to slow the player down, and gradually decrease health if they don’t find heat could be an awesome idea! Second actual ice. There are going to be like ice pits/platforms when the player walks on, it is all slippery. And I also might add moving platforms, but these probably will be saved for level 4 but I am still deciding.
Space Ship Scene
As you guys know, after each level I make a cutscene/scene of the player in their alien spaceship. I think for this one (right after level 2) the player will explore more of the spaceship, and learn something about the aliens. I am still deciding but currently that is my ideas. If you guys have any suggestions feel free to recommend them. Thanks, bye guys!
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