Openblock C++
- 8 Devlogs
- 39 Total hours
I am making a minecraft clone in c++ , just for learning C/C++ and procedural digital world (terrain shape, cave and cleaf's , ocean, biomes and structure) etc..
I am making a minecraft clone in c++ , just for learning C/C++ and procedural digital world (terrain shape, cave and cleaf's , ocean, biomes and structure) etc..
This time i almost 3x optimized block generation system
Day 7
My project had become messy,buggy and poorly optimized but i did learned a lot. I had new ideas for improving performance and adding some really cool features.
so i decided to start from scratch again.
for the next 7 days, iam going to try building minecraft clone again better,cleaner and more optimized this time.if i can’t finish it, i’ll delete the project completely.
Day 6
I made chunk loading system with simple multithreading.
Day 5
today,i added textures and optimized block face generating system.
Day 4
today, i work on world cpp/h and creating multiple chunk in heap
Day 3
finally i made a chunk of blocks!
oh my gosh i faced so many memory allocation problem when i was making it
Day 2
I made a block!
today, i made quad rendering system and vertex color system (lighting)
Day 1
I learned basics of C++ and i made a triangle!