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WaffleWare2

  • 7 Devlogs
  • 11 Total hours

A chaotic, fun-packed minigame collection! (Make a WarioWare-Style Game Mission)

Ship #1

WaffleWare 2!

Shipping the updated version of WaffleWare, now with 7 minigames!

Further updates:

  • Added fade transitioning
  • Added keyboard input to navigate the menu UI
  • Added a minigame randomiser which mixes up the order you play the minigames

Minigames:

  • Apple pick: Go and get those apples! All of them!
  • Waffle wham: There’s nothing more that needs to be said here. Get those waffles!
  • Crabby catch: Help Crabby catch that coconut.
  • Crazy carrots: It’s raining carrots! Be sure you don’t get hit!
  • Last slice: Stake your claim on the pizza! Don’t miss!!
  • Tug of claw: Wrestle and yank out that radish. Easy huh?
  • Munchy maze: Yes, there are more apples to collect. Go get them!
Try project → See source code →
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1h 55m 33s logged

Cleaning up the game for shipping
Seeing as Stardance is ending soon, it looks like there are only going to be 7 minigames (out of the planned 9).

  • Cleaned up the code and layout (so the minigames are resized to fi the new screen sizing)
  • Updated some graphics - changed the tilemap for minigame 7 to make it look less “dense”. - The UI menu now takes keyboard input.

You can visit the updated itch page: https://lima6.itch.io/waffle-ware

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2h 6m 1s logged

Minigame 7
Created one of the last minigames where the player has to collect all the apples in the maze before the timer ends (similar to minigame 1 but top-down).
I also resized the game screen.

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1h 31m 4s logged

Minigame 6

Added minigame six, where the player has to quickly click space to fill the bar. If the bar is filled by the end of the timer, the radish is successfully pulled out and they succeed the minigame.

The animation was a little tricky - I split the radish and claw into two separate animations.

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1h 22m 16s logged

Mini game 5
Completed mini game 5, which is a timing mini game where the player has to “stop” the pizza slice at the right time

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