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2h 5m 6s logged

devlog #3 => rendering

now the game has a basic SDL3 window and renderer, i replaced the old keyboard input (get async keystate) with SDL3 events, connecting pitch, yaw, roll and throttle controls.
its still just a triangle with controls for now, but finally it’s taking shape now
(https://imgur.com/a/D3RhBLy)

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