RPGproject
- 7 Devlogs
- 60 Total hours
An RPG-style video game built solely in IntelliJ teaching coding fundamentals through an interactive storyline. (Still unnamed)
An RPG-style video game built solely in IntelliJ teaching coding fundamentals through an interactive storyline. (Still unnamed)
DEVLOG #07
I’ve been working on my castle/academy pixel art recently. I am also planning to add an inventory function… Most of my recent work is in the form of just code, so I don’t have anything visual to show for it.
What’s New
What’s Next
DEVLOG #06
I’m currently working on the code for my future entrance exam scene. Unfortunately I don’t have any visuals to post for it yet!
Since I haven’t posted my updated battle sequence and NPC follow mechanic despite mentioning it, I dedicate this devlog to showing a little snippet of it.
DEVLOG #05
Almost done with the train’s interior! I still have to add the scrolling bg on the window.
What’s new:
What’s next:
DEVLOG #04
The train station map has been updated. Using aseprite, I designed a new train/subway and proper wall tiles for the map.
Other new additions:
What’s next:
DEVLOG #03
It’s been a while… the overall battle ui is almost done!
What’s new:
What’s next
DEVLOG #02
Working on pixel art and adding new tiles + objects to the forest map.
DEVLOG #01
Spent way too long working on the bare bones of the battle UI for the game. No art or background yet… but at least it works.
Next steps: