I reworked my complete spritesheet to be fully topdown instead of 45 degrees as before.
This is imo much better for a horror game, and another pro is that I don’t have to bother when the player or light is in front or behind a furniture.
It took a bit to redraw everything, but it took longer to adjust everythinh in Godot.
Timelapse: https://lapse.hackclub.com/timelapse/zXPgC01Cz_F3
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