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PocketPanic

  • 13 Devlogs
  • 12 Total hours

A game with 2 short minigames!

Ship #1 Pending review

I have made a game named PocketPanic. It is a game with 2 minigames, one is platformer game and second is clicker game. It has a winner and death scene, and a paper styled UI. The player has only 5 lives and a timer in each game. I faced many issues like code errors, and designing problems and many other as it was my first time I used Godot, but I got some help from the mission guide and some from other people in slack. I am really proud that I finally made my first game with self designed characters, assets and all.

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43m 57s logged

made many changes in the code to fix the errorss, also connected all the screens properly but still some fixes are left. also made the level scene work

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53m 52s logged

finally fixed the error and now both the games are working properly but just have to fix the level scene, make the winner and death scene and make timer_screen and timer work and stop properly.

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1h 17m 38s logged

Completed with Game 1 and almost game 2, but till now I have a problem in game 2 that the background and other assets are not visible, and nothing is working even though I followed the guide of this mission.

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1h 1m 6s logged

I have fixed the text which wasn’t visible, the problem was the font-size and I was using another tool for changing the size which made it look in form of lines. also added a script for making timer, level and heart working

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38m 36s logged

I have now added a global script and a level scene but facing some problem in makiing the text visible as it is showing lines but not text. I would love to get so feedback for fixes or any other.

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43m 28s logged

Created a Menu/Title Screen in Godot for my game, it looks nice now, I faced some difficulties in understanding Godot as it was new to me, but I managed to do it.

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