Fluent Minesweeper
- 4 Devlogs
- 2 Total hours
A timeless classic game, the minesweeper, but updated to today's design Standards. (Made as a game especially for Fluetro OS)
A timeless classic game, the minesweeper, but updated to today's design Standards. (Made as a game especially for Fluetro OS)
Fluent Minesweeper DevLog 004
•Hopefully fixed all of the bugs and glitches
•Completed the custom version of the same app for Fluetro OS, and added Fluetro OS’s theme integration
•Fixed an issue where the cells could overflow when resizing the window
•Added a restriction so you cannot cheat by using DevTools
Fluent Minesweeper DevLog 003
•Fixed an issue where the game would start collapsed, i.e., not show the grid
•Added animations while resizing due to change in difficulty
•Made a custom version only for Fluetro OS
Fluent Minesweeper DevLog 002
•Fixed all issues stated in DevLog 001
•This will stay as a standalone game that can run in the web
•Fluetro OS will have a custom version of this, so as to make it more in line with the other apps
•Lot of leftover code from experimentation
Fluent Minesweeper DevLog 001
•Did the basic stuff, made the Game work
•For the css, imported a lot of stuff from my other projects to have a similar design (also makes my work easier)
•Has a lot of bugs and glitches currently like the spots overflow the box
•Dark/Light Mode sometimes can glitch out
•Difficulty Menu is misaligned.