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1h 55m 37s logged

devlog #2 - eye (and ear) candy

i haven’t really added much for 2 hours of work - mostly just camera stuff and sounds

cool camera stuff

the camera now follows the bullet meaning you can do really cool long distance trick shots like the one in the video! i also made it so that only one bullet can be shot at a time to avoid any weird bugs. the camera follow script uses a lot of lerping to make sure it’s buttery smooth

sfx

i generated some sound effects for when you shoot, when a bullet hits a wall, and when an enemy is destroyed, in jsfxr which you can’t hear in the recording (but trust me, they sound good!)

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Comments 1

@obedot

This does look satisfying.