Daemonagotchi
- 7 Devlogs
- 4 Total hours
I am creating a terminal based tomagotchi pet.
I am creating a terminal based tomagotchi pet.
Remade the TUI
I have made the “Final” touches before shipping this project for the first time. I sorta improved the TUI and the ASCII generation, it doesn’t have any errors anymore, but it sometimes generates some funky looking characters (I attached a screenshot of it.).
Added a TUI and made the first version of the ASCII generation, looks pretty mid right now, so next steps will be to: 1. make TUI better 2. Make ASCII generation better 3. add a ASCII “map” that shows created locations
Put it into a basic tui, next step will be to add Ascii generation based on the pet’s mood, species etc
I have switched from using a local Ai model to using a free cloud hosted model through groq. The next steps will be to create a proper TUI and ASCII art for the pet. I want to see if I can get AI to dynamically generate the ASCII based on the Pet’s description, species and current actions
Added the AI to the tomogatchi game, you can now create parts of the world, and your pet will now act on it’s own when you use the command “step” Next I will add, TUI and memory, as well as pet customisation and eventually ASCII art for the pets, (May be AI generated as well, based on an appearance prompt from the user.)
Added the super basic functions of a tamagotchi (Feeding, sleeping, hunger, energy etc.) My next steps will be to add AI, yes AI to this.