Sand Game
- 3 Devlogs
- 6 Total hours
Satisfying Sand Game like Tetris
Satisfying Sand Game like Tetris
Final Devlog: Committed the finished game and deployed the website through GitHub, so the game is now accessible. What I changed in the last 3 hours: Added SFX using the Web Audio API. Added the bot to the background until you begin playing. Added a particle system for the background. Added a localStorage system for saving the best round, even after refreshing the browser. Edited README.md file from scratch.
Second Devlog: Made an UI with a more polished look. It’s still missing SFX, though. I’m also thinking about adding animated background and a bot that plays the game and places blocks until you click Start. The idea for the bot was inspired by Pac-Man, where the game is already running in the background until you begin playing. Also I am planning to add localStorage system for saving best round.
First Devlog: I made a prototype version of my Sand Game where the physics work, but it lacks a good UI and SFX. There was also one bug where the sand would melt before touching the ground that I fixed.