Dev. Log 10: Minesweeper is finished. At least, it seems finished. I haven’t found any major bugs, and aside from a missing win-screen, everything is added. Clicking “Z” over a square digs, and “X” places a flag. “R” resets the board, and to restart after hitting a mine you press “Z”. Next step is likely improving the design of the page, as right now it’s just the default black-on-white text. READ-ME not updated yet, it will likely be the last step.
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