Godot platformer - FINAL DEVLOG!!!!! (actually this time)
I added and fixed a few things:
So, sadly the restarting after you win was too buggy and I couldn’t figure out how to fix it, so I removed it. I also re-balanced the ranking system, as it was way too easy to get the highest score, so now you need to beat the game in a minute and a half to get the ‘S’ ranking, which is a lot harder than the three minutes before. The timer also doesn’t reset anymore, because people could just keep resetting a level to get good at it and get a good score.
I added a bunch of sound effects, like:
- Teleporting
- Button presses
- Switch switching
- Win sounds (when you beat the game)
I also added a cooldown to the teleporting.
I also wrote my readme. So, I think I’m ready to ship!!!!
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