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SmileyWare

  • 4 Devlogs
  • 10 Total hours

SmileyWare is a collection of fast-paced minigames inspired by the WarioWare style of gameplay.

Ship #1

I made SmileyWare, a fast-paced game with three different minigames: a platformer, a clicker game, and a maze. The most challenging part was connecting all the minigames and making sure the logic, movement, coordinates, timers, and screens worked together properly. I’m proud that I built the game myself with a little assistance from ChatGPT for debugging issues, created my own sprites and textures, and added my own ideas to the project like moving targets in the clicker game and random star positions in the maze. To test my game, open the demo link and play through the minigames while trying to beat the timer.

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1h 47m 15s logged

Today, I improved the gameplay and made SmileyWare feel more polished and playful. I fixed the player sprite in the platformer minigame so it faces the direction of movement, added different directions for the top-down character, and made the stars in the clicker minigame move at random speeds and directions. I also updated the winner and death screens to give them more personality.

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6h 37m 21s logged

During last week. I followed the guide to create a platformer minigame and a clicker minigame, then added my own maze minigame. At first, I used default textures and sprites. I connected all the parts of the game, fixed several bugs, and updated the game logic several times to make everything run smoothly. At the end, I created custom textures and sprites in Canva using basic shapes and gradients, and then used my artwork to style all the game scenes.

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28m 2s logged

Today I created the scripts and set up the level scene. It took some time to understand how it works in godot even with all references in the guide, but I managed to get through the steps and it is ready to start building my first minigame next.

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38m 40s logged

Today I started my warioware project in Godot and set up the basic project structure according to guide. I created the title screen with a title and start/settings/quit buttons. I haven’t made my own art yet, so I’m just using the basic visuals for now.

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