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1h 52m 33s logged

Devlog - 6

Today I focused on 1-2 things rather than adding a lot of new things to the current simulation. First big thing I added is environment controls. Now this allows the user to change things like food availability, food regeneration and the starting population (10-50). I also added environment size but I felt it really didn’t matter how much space we are giving to the creatures. So I removed that. But the other features are there and are fully deployed. You can now have many different combinations which the user can experiment with. Second big thing I added is an “inspection panel**. My friend who is also on Stardance @chahatesh gave me feedback that it gets boring after the simulation starts so I added a sliding panel which slides out when you click on a creature and it shows you different live stats about that particular creature. These are the things I added today. Stay tuned!

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@chahatesh

i am here