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chahatesh

@chahatesh

Joined June 12th, 2026

  • 43Devlogs
  • 10Projects
  • 10Ships
  • 105Votes
hi
Ship

This is my third ship so I kind of have ideas but based on my feedback what people wanted was a dashboard feature so I added a dashboard back. I also just made it look a lot better, figured out a bunch of bugs, and fixed those and now it looks like a real product.

  • 2 devlogs
  • 5h
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48m 8s logged

Dev Log 10 - Ship 3!!!

What I did was really simple. I just made a dashboard that shows you things that you’ve done today things you have upcoming and your day

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3h 53m 20s logged

Dev Log 9 - update

Okay this took longer than I would expect because the existing thing that I coded was kind of off so I had to add a bunch of things. The CSS was kind of weird but I got it to work. It took a while but I made it kind of like a 3D effect. All that’s left to do is to add the dashboard so you can see what’s happening today but I think it looks decent. I didn’t change its color scheme. I just made it feel more modern and better.

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Ship

Asteroid Destroyer is a Survivor.io-themed space shooter that I had a blast making, and I really think you’d enjoy it — so please take some time to play it and try a run or two! (Sorry if it’s a bit laggy, I’m still working on smoothing things out.)

  • 7 devlogs
  • 14h
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Reposted by @chahatesh

3h 7m 57s logged

Dev Log 6 - Test

So I made a wepons thing when you Lv up you get 3 wepons to get and you have to shouse one and you get it - here is a test and also i have like 4 wepons and 4 upgrades

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3h 7m 57s logged

Dev Log 6 - Test

So I made a wepons thing when you Lv up you get 3 wepons to get and you have to shouse one and you get it - here is a test and also i have like 4 wepons and 4 upgrades

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Reposted by @chahatesh

2h 25m 36s logged

Dev Log 5 - Top bar

So here I have HP sheld LV Dash and Bag. I added the LV and the every time you kill a asteroid you get xp and you get LVs. The dash is a dash wow and we have the bag below it has the stuff we have

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2h 25m 36s logged

Dev Log 5 - Top bar

So here I have HP sheld LV Dash and Bag. I added the LV and the every time you kill a asteroid you get xp and you get LVs. The dash is a dash wow and we have the bag below it has the stuff we have

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113
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Reposted by @chahatesh

1h 11m 43s logged

Dev Log 4 - Death

I added health so health starts at 100 and shield at 50, giving a total of 150 HP, with and shield takes damage first and sheld regenerating over time. An asteroid hit deals 30 damage, subtracting from shield before health, and the player dies when health reaches zero.(I am so smart) I need to add more stuff

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1h 11m 43s logged

Dev Log 4 - Death

I added health so health starts at 100 and shield at 50, giving a total of 150 HP, with and shield takes damage first and sheld regenerating over time. An asteroid hit deals 30 damage, subtracting from shield before health, and the player dies when health reaches zero.(I am so smart) I need to add more stuff

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1h 44m 6s logged

Dev Log 3 - Asteroid

So i worked on adding well the asteroids so now the astroides spawn randolmy and move towards the player and you can aim using your mouse to kill them and you can move using wasd

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3h 22m 59s logged

Dev Log 2 - player

so i make the little player and it can move and fire blue pellets and it looks very cool and i added a star background and it is cool and also i have a little flame at the bottom and also it looks at my mouse

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Ship Pending review

How to Use Understand
Install
If Windows Defender warns you, click More Information → Run Anyway. This happens because the app is not officially signed.
Create Context
Tell Understand what you are working on.
It creates AI-ready context for your projects.
AI Screen Debugging
Use the screen check feature to let the AI view your screen and suggest fixes.

The idea for this app is to help with debugging and make, um, like giving context to AI simpler and easier.

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1h 21m 57s logged

Devlog 8 — Ship
Today I focused on polishing Understand and preparing it for release. I fixed remaining issues, tested the important features, and made sure everything was working properly.

I also set up the Electron build process, created the Windows installer, organized the GitHub repo, and prepared everything needed to ship the app.

Understand is now ready for its first Ship

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Ship

I made Ex Space it’s a website that is basically a collection of different space-related APIs. There’s an ISS API that pulls live data about the International Space Station like its location and crew info, and there are a few other space APIs as well. All of it is bundled together so anyone can easily access space data from one place. It was a pretty challenging build but it’s just a simple side project focused on making space data accessible.

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50m 18s logged

Dev Log 2

I added APOD so that is cool and that is most of what i did also i added a log of what happend becouse i have like 5 Apis so i need some debugging help so i Used my app in beta Understand and it helped (Check my projects)

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2h 24m 47s logged

Devlog 1 – Mission Control

I spent the last two hours turning the project into something that actually feels like a real mission control center. My original idea was to lean into a space theme, and that quickly snowballed into adding way more features than I had planned (as these things usually do).

While searching for APIs, I found an awesome one that tracks the International Space Station in real time. Of course, I had to add it. The website now shows the ISS’s live location on a map, so you can see exactly where it’s flying over Earth. Then I found another API that lists everyone currently in space, because if we’re building mission control, we should probably know who’s on the mission. Finally, I added launch data so you can keep up with upcoming and recent space missions.

The homepage is now set up like a proper Mission Control dashboard, and I’m really happy with how it turned out. Everything is connected and working together surprisingly well. There are still a few tiny bugs hiding in the code somewhere, but they’re nothing a little debugging can’t solve.

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