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XUtil

  • 4 Devlogs
  • 25 Total hours

A Minecraft fabric mod for THE ULTIMATE Automation !!

Ship #1 Pending review

XUtil is a Minecraft utility mod for version 26.2, written in Java on the Fabric loader.

It adds small quality of life features that the base game is missing, all behind a clickable in game GUI!!

THE ULTIMATE MINECRAFT AUTOMATION MOD - FOR THE PROS!

A ClickGUI opened with the DEL (configurable from keybinds settings) key. Draggable windows, a search bar, and every module gets its own keybind you set from the menu.

A macro system. You chain tasks like attack, use, wait, walk, jump and loops, and gate them behind conditions like “health below 20” or “hunger below full”. Macros run on a key, on a toggle, or every tick. I use it for an auto eat macro that eats whenever the hunger bar drops (quite useful hehe).

A recorder that captures movement, look, hotbar, held keys and module toggles, saves them as a small JSON file, and plays them back. It resets to the start position every loop and can be dropped into a macro as a replay task.

Plus a world info HUD, auto tool, sprint, fullbright, zoom, break indicator and target highlight.

The game also has API for addons, so you don’t have to edit the source, but you can make a separate mod, add this mod as requirement, and you can add custom modules/macros !!

Future Updates: I am working on Biomes Locator, I am still researching on it, the Minecraft Biomes are based on World Climates, so we can basically track down the estimated biome location without the world seed if we can locate the climate change parameter!!! (There’s no mod for this currently, so if I make this happen, it might be world changing xD).
Though, perlin noise is pretty random for climate parameters, but I am sure I can estimate based on nearby biomes and eventually come up with a proper method!! Stay Tuned ! </3

Everything is configurable from the in game GUI or the JSON files in the config folder. Repo: https://github.com/X3r0Day/XUtil

  • 4 devlogs
  • 25h
Try project → See source code →
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18m 23s logged

#XUtil Demo!! :yay: :parrotcop:

XUtil is a Minecraft utility mod for version 26.2, written in Java on the Fabric loader.

It adds small quality of life features that the base game is missing, all behind a clickable in game GUI

There’s a Macro system to automate Tasks like a Pro :sunglass:

You can also record your own actions and then either replay it, or add it in your macro (yes you can actually add replay inside macro too!! :0)

The mod is very easy to customize, you can create your own Addons too!! What’s even cooler than that?

It have it’s own API handler that can handle multiple addons so you don’t need to edit the source code just make a new mod and use this mod as it’s requirement :wink2:

Repo: https://github.com/X3r0Day/XUtil

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33m 1s logged

XUtil is Done! :yay:

XUtil is an Minecraft Fabric 26.2 mod that provides you the best automation capability for single & multiplayer servers! :funny-dance:

With this, you can easily dominate repeated tasks, create custom macros, create custom recordings which you can then replay
There’s also Quality of Life features like AutoTools, Break Indicators, and more! :life:

I still have to do few optimizations
But it supports Addons!! :deadpool_gasp_awe_shock:

You can create your own Addons easily and add custom categories and modules !!

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5h 30m 52s logged

Recording Module - Minecraft

:dance:
Finally, I am done with adding a recording module, that records all the user action and then repeat them, making it very useful for the automation! :yay:

It records everything you do in game. Movement, the way you look around, which hotbar slot you had out, when you held jump or attack. Then it plays it back exactly. Bind a record key, press it to start, press it again to stop.

The recording saves automatically and shows up in the Recorder menu, ready to play with a second key. There’s a loop toggle, and every recording has its own mouse lock so your input won’t affect the play !! :sunshine-pastel:

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19h 5m 23s logged

XUtil #1

Hi guys! :yay: I have been working on XUtil since very long now without a devlog, so I decided to why not make a devlog

The whole reason XUtil exists is macros. I wanted to build a macro engine for Minecraft 26.2 that could chain actions together, react to conditions, and run while I do something else. The first macro I actually finished is the one in the video above: hold any food, drain your hunger, and it eats automatically the moment the bar drops, then stops when you’re full.

Enjoy the background song :p:

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