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ARCHIVED

  • 5 Devlogs
  • 5 Total hours

This project is archived

Ship #1 Pending review

I made a 2D retro game for players who enjoy 90s vibe. It has a retro soundpack along with a high score system. I made it using my pure skills and some help from online tutorials was taken. The most challenging part was building collision algorithms between player and coin and player and enemy. That was the only part where I took all the help I could get online. In short, I learned a lot in this project about JS, and creating beautiful games like this and I might continue to do this in the future

  • 5 devlogs
  • 5h
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32m 25s logged

I added a high score system that stores the highscore in a local storage and also displays it side by side of the game and on the Game Over screen. I also changed the colors of text on Game Over screen

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53m 30s logged

I made a start screen for my game using Java Script so that game doesn’t just start automatically. I also updated the Game Over screen since alert was pretty annoying and not aesthetic at all.

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54m 45s logged

I improved the game further by making the coin circular so that it isn’t confusing. I also changed the color pallete because previous one wasn’t engaging at all. I also changed the color of player’s square to electric purple and enemy square.

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46m 9s logged

I added the sound effects to Pixel Chaser which got pretty weird because I wasted a lot of time because of a single spacebar in pickupCoin.wav However I did succeed in adding the Game Over and Coin collected sound effect

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2h 5m 40s logged

I am making a game “Pixel Chaser” in which player (purple square) must dodge the enemy (red square) and collect the coins (golden square) spawning at random positions using only HTML, CSS and JS

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