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TRIANGULATOR

  • 8 Devlogs
  • 10 Total hours

A program that turns image into low polygon triangles

Ship #2 ✨ Blessed

This is my second ship.

For my first ship, I had built a very barebones app with a lot of bugs and issues. It simply turned images into triangles, and there was a lot of room for improvement.

For this ship, I tried to implement everything that the reviews had asked for. I added a gallery, expanded the README significantly, made my devlogs more detailed, and added clear instructions explaining what each parameter does.

I’m very happy with how this project turned out, especially considering how much I improved it from my first ship.

The only major improvement I would still like to make is getting the program to run locally. That would be a challenge because of the limited resources available in a browser, but it’s something I’d like to work toward in the future.

Since I have a lot of pictures I am going to upload one of my favorite ones, a photo I processed about 3 hours into this project.

  • 3 devlogs
  • 2h
  • 12.84x multiplier
  • 36 Stardust
Try project → See source code →
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1h 0m 15s logged

Final post for this project :<

I have finally added a processing screen so you know when the images are actually processing. I have added a gallery of my favorite outputs yet. Added instruction on how to use the website and cleaned up the UI, Check out the website

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Ship #1

I have made a simple web app that takes in and image a turns it into triangles, hence the name Triangulator. I am very proud of the algorithm i have written myself for colour detection, placing points in backgrounds and finding midpoint of each triangle. This also helped me revisit some html and css. I would love for people to play around with my project and in the future I might make my project better. Something I still want to improve is time as vercel servers are slow, so the large number of calculations takes a lot of time.

  • 5 devlogs
  • 8h
  • 14.13x multiplier
  • 114 Stardust
Try project → See source code →

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