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5h 36m 28s logged

Devlog #4
Hi there! I took a little more time on this part of the code mainly because I added something that broke the code, and i coudnt find the evil piece of code, but I finally got it working.
I just added the player on top of the cube, added some pretty much basic physics that include jumping and walking. For the walking i made it so the controls always move where the camera is viewing not the actual game coordinates, it just means that the player walks forward, backward, and to the sides no matter how the cube is rotated.
I also added basic collision system which I am in the process of upgrading, once I get the collisions working better I will desing the other player animations because right now is just a idle animation replaying no matter what.
Those are the main features i added aside from fixing some bugs that my code had, next I will be adding some of the main mechanics of the game (rotating the cube) so that the player can start making some actions.
Thanks for reading

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