Devlog #3
I alredy added the cube textures, and divided the cube into a 3x3 grid, I also added rubiks cube-style rotations and the different color textures.
I decided to give the textures that hand painted style becouse I think it seems cool!!.
This ended up being more time consuming than I expected, and still needs some work. For now the code just defines the starting colors and lets me rotate the different parts of the cube freely. However I still need to make the rotation permanent and to stored in the cube colors.
With this I finally finished the basics of the cube, so I can alredy start working on the player next.
The player will be able to interact with the cube so I can finally start working with the real game mechanics.
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