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4h 22m 42s logged

I added tips just before the start of the game to make it more clear what the objective of that particular level is. To make use of the assets I made a third minigame.

I also added a system to basically cache all the particles at the start, since it takes a good second for it to load on the first run, especially on web. 

I think I’ll properly implement the lives system once more games are added.

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