I made water system but it look horrible and performance isnt great, so i focused next on large models importing. Big models are now devided into meshlets. On the image you can see very popular benchmark scene, its called crytek sponza. I think that 170FPS in this stage is good
Comments 3
yo nice to see another vulkan developer!
hows it going?
r u using dynamic rendering or nah
i heard good things about descriptor objects
im not using dynamic rendering yet
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