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Markovinator

  • 2 Devlogs
  • 2 Total hours

Markovinator is a Rock-Paper-Scissors game where the AI opponent isn't random — it watches your last couple of moves, builds a running model of your habits, and throws whatever beats what you're statistically about to play. Win by actually being unpredictable, then get judged for it by Dr. Doofenshmirtz.

Ship #1 Changes requested

So I made a RPS game that uses the mechanism of markov chains. I shipped it on vercel. Its a simple RPS game with leaderboards that anyone on the internet can play at https://markovinator.vercel.app. It is themed on Dr. Heinz Doofenshmirtz hence the inator suffix. It also has a self destruct button. I used Redis for leaderboards and used Next.js for SSR and other stuff. You can get other info on my readme and source code. Till then, Curse you, Perry the Platypus

  • 2 devlogs
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1h 52m 32s logged

Devlog#1. So yesterday and the day before it i made the markov chain as 1 move, now it is 2 move. I used groq before but moved to mistral (best free LLM api). And i finally deployed it to vercel. Link: https://markovinator.vercel.app. Will add a self distruct button now. Bye

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