Skybound
- 11 Devlogs
- 23 Total hours
Skybound is your typical 2d platform game , but there is a catch . The player unlocks the ability to change his gravity enabling him to do some crazy stuns.
Skybound is your typical 2d platform game , but there is a catch . The player unlocks the ability to change his gravity enabling him to do some crazy stuns.
Devlog 11 | FINALLY WE ARE READY TO SHIP!!!. Today i made my readme and published my game to itchio and i think i am ready to Ship . YAY!
Devlog 10 | Today is the day guys !!! I finally finished making my game . I added a saving /loading system , made touch ups and finished with the Victory Screen , all that is left to do is post the game to itch.io and make the README file for github
Devlog 9 | Today i finished with the Boss fight last level. What i have left to do now is the winning screen and load / save process , so you can save progress . I will also make micro changes so the game feels more fair and rewarding. That’s all . Until next time
Devlog 8| i made the boss for my final level . I added how to kill him and how he kills you . I got some strange error that made my root of the boss not being root and some other strange things so i just remade the boss scene entirerly , but because i had the code it was fast. That’s all for today. Until tommorow
Devlog 7 | Today i made a coins shop , where you can buy upgrades like more health , higher jumps and more speed. I also though that it would be nice for the final level (10) to have a boss instead of just parkour and you can beat this boss by collecting diffrent stones on the map that you can access doing some platforming. That’s all for today. Until next time
Devlog 6 | Today i added two levels (level 8 and 9) as well as their unique traps. I added a ceiling trap and an arrow trap. Tommorow i will make the 10th and finial level and i will start thinking what can the player spend his coins on (if you have any ideas please comment them). That’s it for today . Stay tuned for more updates
Devlog 5 | Today i made progress!!! Wassup people , so today i made level 6-7 (no troll) of my game , it doesn’t have a name yet so i will just call it skybound as a placeholder . Anyway , what i added is two new obstacles .1. A breaking platform and 2 a Sandworm trap (looks amazing btw). Yeah that’s it for today. Stay tuned for more updates
Devlog 4 | Yesterday i got sick , so i couldn’t get any progress done , but atleast today i managed to make 2 new levels , as well as one new obstacle. I hope that tomorrow i will have more energy so i can complete as much of this project as i can.
Devlog 3| I made level 3 , it was easy as i had already made the enemy sprite . i combined the ability from the previous level with the enemies of this one and i think it came out being pretty fun . See you tmr with more updates 🥳🥳🥳🥳
Devlog 2| Today i finished with level 1 and moved to level 2 . I added to the game an ability!! the ability is called dimensional rotation and it basicly rotates the gravity for the player allowing him to climb walls and avoid obstacles . I also added a coin system and a notification system when you get coins or an ability
Devlog 1 | Today i started working on my platform game in godot . Today i made the player , an enemy and a jumppad . Untill now everything works as it should. Tommorow i will add spikes and make the first level . I plan making 10 level each with a new obsicle. I also will add a save and load system , but that will be when i have finished with the 10 levels.