You are browsing as a guest. Sign up (or log in) to start making projects!

Skybound

  • 11 Devlogs
  • 23 Total hours

Skybound is your typical 2d platform game , but there is a catch . The player unlocks the ability to change his gravity enabling him to do some crazy stuns.

Ship #1 Pending review

After 11 days and 23 hours spent working on this project i finally DONE!! So for those who do not know what this is here is a small description , so this is a game i made solo in Godot 4 , i use art that i found on itch.io that was public for most of the art , but there is still hints of my art. Anyway i am so happy that i have finished this even though i got sick at a time it didn’t got me down and after a day of laying in bed i was able to stand up again and continuing on this project. Special thanks to anthropics and claude that made my journey less stressing and easier

  • 11 devlogs
  • 23h
Try project → See source code →
Open comments for this post

58m 20s logged

Devlog 11 | FINALLY WE ARE READY TO SHIP!!!. Today i made my readme and published my game to itchio and i think i am ready to Ship . YAY!

0
0
11
Open comments for this post

2h 34m 41s logged

Devlog 10 | Today is the day guys !!! I finally finished making my game . I added a saving /loading system , made touch ups and finished with the Victory Screen , all that is left to do is post the game to itch.io and make the README file for github

0
0
37
Open comments for this post

47m 38s logged

Devlog 9 | Today i finished with the Boss fight last level. What i have left to do now is the winning screen and load / save process , so you can save progress . I will also make micro changes so the game feels more fair and rewarding. That’s all . Until next time

0
0
8
Open comments for this post

1h 48m 37s logged

Devlog 8| i made the boss for my final level . I added how to kill him and how he kills you . I got some strange error that made my root of the boss not being root and some other strange things so i just remade the boss scene entirerly , but because i had the code it was fast. That’s all for today. Until tommorow

0
0
10
Open comments for this post

2h 17m 10s logged

Devlog 7 | Today i made a coins shop , where you can buy upgrades like more health , higher jumps and more speed. I also though that it would be nice for the final level (10) to have a boss instead of just parkour and you can beat this boss by collecting diffrent stones on the map that you can access doing some platforming. That’s all for today. Until next time

0
0
3
Open comments for this post

2h 42m 40s logged

Devlog 6 | Today i added two levels (level 8 and 9) as well as their unique traps. I added a ceiling trap and an arrow trap. Tommorow i will make the 10th and finial level and i will start thinking what can the player spend his coins on (if you have any ideas please comment them). That’s it for today . Stay tuned for more updates

0
0
15
Open comments for this post

2h 53m 22s logged

Devlog 5 | Today i made progress!!! Wassup people , so today i made level 6-7 (no troll) of my game , it doesn’t have a name yet so i will just call it skybound as a placeholder . Anyway , what i added is two new obstacles .1. A breaking platform and 2 a Sandworm trap (looks amazing btw). Yeah that’s it for today. Stay tuned for more updates

0
0
11
Open comments for this post

2h 15m 19s logged

Devlog 4 | Yesterday i got sick , so i couldn’t get any progress done , but atleast today i managed to make 2 new levels , as well as one new obstacle. I hope that tomorrow i will have more energy so i can complete as much of this project as i can.

0
0
5
Open comments for this post

1h 5m 3s logged

Devlog 3| I made level 3 , it was easy as i had already made the enemy sprite . i combined the ability from the previous level with the enemies of this one and i think it came out being pretty fun . See you tmr with more updates 🥳🥳🥳🥳

0
0
12
Open comments for this post

3h 20m 48s logged

Devlog 2| Today i finished with level 1 and moved to level 2 . I added to the game an ability!! the ability is called dimensional rotation and it basicly rotates the gravity for the player allowing him to climb walls and avoid obstacles . I also added a coin system and a notification system when you get coins or an ability

0
0
104
Open comments for this post

1h 59m 6s logged

Devlog 1 | Today i started working on my platform game in godot . Today i made the player , an enemy and a jumppad . Untill now everything works as it should. Tommorow i will add spikes and make the first level . I plan making 10 level each with a new obsicle. I also will add a save and load system , but that will be when i have finished with the 10 levels.

0
0
133

Delete project?

Are you sure you want to permanently delete this project? This action cannot be undone.

All devlogs, followers, and associated data will be removed.

Followers

Loading…