Days 2, 3, and 4 of turning my unfinished game jam demo into a fully polished game.
So I found out very quickly daily devlogs are annoying…
So I will be switching to whenever I feel like it :D
These past couple days I added a lot of things so I decided to post a video instead. I added two new microgames, new popups and sound effects, a new splash screen for Godot before mine, new statistics, a settings menu with saved settings between games, and a bunch of other miscellaneous things. The first microgame I added was a Flappy Bird inspired game called Dodge the Pipes. I originally went in making a full clone of Flappy Bird, but decided to tweak it to be more original and better suited for the microgame format, instead switching to going through the required amount of pipes without getting pushed off screen by them. The second microgame I made, which is still in progress and has bugs and potentially a rework in the cards, is a microgame called Close the Windows. In this microgame, windows spawn and you have to close them. This one still has some bugs, as for whatever reason, very few times the game will completely freeze when spawning the windows, but I aim to fix that by the next devlog. Thanks for reading all the way to the end and/or watching the video. If you have any feedback or suggestions for microgames and other things, PLEASE comment them below. Thank you and see you hopefully soon!
Comments 1
bro everything from the sound effects to the drawings/assets is so 🔥🔥🔥. Genuinely this game looks cool can’t wait to see what you add next!!
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