The Variable Game
- 3 Devlogs
- 6 Total hours
A browser puzzle where you write Python-like variable assignments to satisfy an escalating list of rules - before the timer deletes your code.
A browser puzzle where you write Python-like variable assignments to satisfy an escalating list of rules - before the timer deletes your code.
script.js is done. parser reads whatever you type and pulls out strings, numbers, and lists - inline and multiline. 25 rules with a supersession system so later rules can step on earlier ones without creating impossible states. progressive unlock, 45s countdown, sync button, destruction mode that eats your code line by line from the bottom when the timer runs out.
the layout skeleton is officially complete now that style.css is implemented. i went for a dark, high-contrast, brutalist terminal look to match the puzzle theme.
here are the key UI updates:
the interface looks clean now, so next up i’m wiring the actual parser and the rule engine in script.js to make it work. :3
just finished the index.html skeleton.
as you can see on the right panel, the embedded preview is currently completely raw and unstyled because style.css is literally a blank file right now. looks like a broken 90s blog.
now I’ll move on to style.css so my eyes don’t bleed from this ugly white screen… but I think the structure of .html is fine