Baguette Ware Game
- 3 Devlogs
- 3 Total hours
A marioware game but baguette based. Inspiration from my slack id's display name!
A marioware game but baguette based. Inspiration from my slack id's display name!
Hiya
Devlog no. 3!
Well made a lot of updates in this one, made the ingame timer nodes, created a player and started work on the first minigame 
I will be using complete movement player sprites which I made using MSPaint
Well, let’s get started on making the Game now 
DEVLOG 2 
Created global script part, additionally added level_scene and created custom bg for it ( main-menu but orange
)
Also made the life’s as Baguettes 
Check the repo lol, every single item is a random name
Now I will be beginning work on the minigames themselves and have thought of the first game to be a runner-platformer rather than the guide suggested basic platformer 
Hey 
Well I guess this is my 2nd actual project on stardance huh 
So, i introduce to you, BAGUETTE-WARE
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a marioware game inspired by my slack-id.
Well let’s talk about the project. Turns out I was using GODOT 4.3 which is pretty old now
and following the guide was a really big problem for me. Visual glitches on the editor’s side took me 15~20 minutes to debug (still isn’t fixed yet btw) but at the end I got it working and finally finished the MAIN MENU 
Well here’s a picture of the initial edit of the main menu
(I also took like a hour to make that bg
)