Echoes of Ember
- 1 Devlogs
- 1 Total hours
A minimalist 2D game about guiding a fragile spark through the dark to uncover what remains in the ruins
A minimalist 2D game about guiding a fragile spark through the dark to uncover what remains in the ruins
what is it: an atmospheric 2D game built with Pygame CE
what is the game about: still thinking about the story, but the core idea: you guide Ember, which is a spark, through shadow filled levels toward a lantern to progress. thinking of weaving in mini stories per level as it comes together.
what is done till now: 
note:
the attached clip looks choppy because it’s recorded at low FPS/resolution but the game itself runs at 60 FPS.
what we do next:
real platform collision and level geometry, then swapping these placeholder blocks for actual art.