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Dino Game

  • 5 Devlogs
  • 10 Total hours

A game full of short minigames! (Make a WarioWare-Style Game Mission)

Ship #2

I added the fourth minigame to my warioware style game! This one was probably the most confusing to code because I didn’t fully understand how I could use Area2D commands to create multiple car objects on screen at the same time, which was quite a headache. I am quite proud that I was able to finish it though! In this new minigame you cannot move your character left or right (only jump) because it’s meant to be a geometry dash style minigame.
Notes on the other minigames:
#1 is a platformer minigame where you collect coins
#2 is a clicker minigame where you click on coins
#3 is a pong minigame where you survive until the timer runs out
Thank you for playing my game!

Try project → See source code →
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2h 23m 57s logged

Added minigame 4 to my warioware style game. It’s kind of like a geometry dash style game/ google dinosaur game where you jump to dodge the obstacles! This one was lowkey a headache to code.

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1h 12m 49s logged

Added a new game! Pong! In pong I mainly struggled with the physics for the ball, but was able to figure it out with vectors. Additionally, I added game titles in between levels because reviewers were confused about they had to do in each level.

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Ship #1

I made a warioware style game on godot that includes two minigames. The part that challenged me the most was incorporating the coins into the system because I used AnimatedSprite2D to display my coins instead of the way that the tutorial did. This made it quite confusing because I couldn’t follow the tutorial. I am proud of how I made the platformer controls feel extremely responsive and hope to use this code in future projects as well! I will admit that this game is quite short, so I hope to make my future projects a lot longer. Thank you for playing my game!

Try project → See source code →
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57m 13s logged

Polished up the rest of the game. Added a victory and death screen and coded a replay button. Finalized time limits for each level. Exported the game and finished writing a readme.

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4h 23m 35s logged

Finished the first minigame and about to work on the second clicker minigame! I had a lot of trouble trying to get the animated coins to interact with the player but I was able to figure it out in the end. I also had a difficult time getting the game to end when the last coin was collected! Here is a video of it!

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