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4h 38m 23s logged

Implemented functionality of the soul fan, getting the strength to scale based on distance was a bit of a pain cause i needed to get the position of the center of the face that the fan’s pointing in and only calculate the distance to the entity based on the correct axis cause otherwise giving it a larger range would make the farther to the side entities get pushed less and uhh yeah, took quite a bit of experimenting with stuff to get it to work correctly

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