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5h 15m 56s logged

Devlog #2

Gameplay loop done

Hello hello!!
Today I managed to get the main gameplay loop working, you can plant one of the three types of plants in one of the vases, you water them and advance until they are grow, then you can harvest them and sell them using the inventory.


Another thing I have done is changing the layout. Last devlog the plant information were in a little popup right under the selected plant, but now I placed it in a dedicated panel to the right which allows for much more text to be displayed, but it’s still not the definitive position maybe.


Last thing I added is LocalStorage so now all information, coins, days, plants, each plant status, are all saved and loaded on refresh so even if early, no data is lost.

Next thing I will is probably add the price for each plant, then I wanted to make the vases purchasable and then allow for the position of the vases to be changed. Once I feel like the main gameplay is done I will then spend time drawing all the art needed, each plant, the UI and the game space.

Byeee!! :))

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