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This update (based on the latest code) focuses on polishing the documentation so the tool is easier to use. The actual capabilities that were added or clarified include:

  • Flexible server-status display: you can now choose how ping latency appears in the server list — show real latency, show “0ms”, or simply don’t respond.
  • Real player counts: a new option queries the backend server for its actual online player count and shows it to players (with caching and a timeout safeguard).
  • Complete configuration guide: we filled in previously missing settings — logging (Log), the max-player-limit toggle, and the ping-delay toggle — and documented every option clearly.
  • Updated project layout: module responsibilities (config, logging, proxying, protocol parsing) are now described more accurately.

In short: Minto is now more stable and better-looking, and its docs are much friendlier.

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