Devlog 1: The Start of Rover X (To be fair I logged hours on this a week ago)
Alr I hope this project is more successful than The Anypad.
Although 5 hours in I have had way too many speed bumps.
What Happened?
Let me tell you…
Basically I tried doing this like every other project I do, I look at a video game, hardware, 3d model and get inspiration from it.
Then I head in directly without planning hoping it will work out. But that never works out.
Where did I get inspiration from
I got inspiration from
Space shuttle by @CoolHotDog64: https://stardance.hackclub.com/projects/10280
It’s just a masterpiece. So I thought I should make a 3d model too so that I can use my fusion 360 skills ive been learning.
The problem is Sculpting is hard with fusion360. Fusions more like measurements and geometry(idk how to explain this. For those who know, You know. Ig there is a form option but still).
Blender is more of the sculpting type.
What have Started on?
Basically I made the rover wheels and finished a basic rocker-bogie suspension system
If any of you have any tips, tricks, or ideas, please feel free to comment.
P.S.
I use the same format for all my declogs, Honestly it works great. :)
Comments 1
It looks like this project is already much succesful than The Anypad.
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