WarioWare Game
- 5 Devlogs
- 7 Total hours
A game full of short minigames! (Make a WarioWare-Style Game Mission)
A game full of short minigames! (Make a WarioWare-Style Game Mission)
its done… Just spent time fixing on Warioware game, it took a really long, I was trying to figure out why my level for some reason, was going on level 1,2,3 straight to 5! What happened to my level 4. I literally just exported the game, uploaded it on itch.io played it, then realised HUH? for the next hour I just sat there staring at lines of code scrutinizing every individual variable line of code, (heck I even paid attention to the yellow labels!) I realised that I had been giving an extra command Global.minigames_done += 1 when my timer screen was already running that command, so the Global variable will run twice causing it to skip the 4th level. And also it happened that the lose screen buttons happened to not work, it was so annoying, RAAAAH. After another whole hour, it works! I had this function
func _process(delta):
if lives == 0:
lives = 5
get_tree().change_scene_to_file("res://lose_screen.tscn")
so i just added a line in front of the get_tree() function lives = 5. It’s finally working now!!
Minigames 3, 4, & 5 Complete!
Just made minigames 3, 4, and 5! The code the course provided was really helpful. It was incredibly modular, in fact, almost like a copy-paste job, other than the individual logic behind each minigame.
Forgot to say I added minigame 1, yeah Wario just collects the Garlics, you have to collect the garlics before the timer runs out
Just made minigame 2, code is fairly simple its working, now onto the third game my own choice, I am thinking of making a dodging game. Boulder fall out of the sky and Wario has to dodge them before by the time the timer runs out
Just made the title slide and level lives thingy. Put basic functions for the buttons, yeah, its looking good. Now making the player for platformer