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1h 57m 56s logged

Devlog #6: Created Flappy bird game

Goal:

  • Keep the bird in the air without hitting the pipes or the ground.
  • Keep tapping on the screen to do so.
  • Maintain this for 15 seconds straight to survive and move on to the next minigame.
  • Else, you lose a life.

Features I’ve added:

  • 3 flappy birds for seamless animation
  • Blue sky, green grass, white cloud background
  • Endless scrolling of ground
  • Code to generate new pair of pipes with the same magnitude of distance between them. (Just their positions on the y-axis change)
  • Flap SFX (Same as jump and bounce effects)

NOTE: I might change this minigame to the last one as I find this one to be of immense difficulty.

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