Devlog #6: Created Flappy bird game
Goal:
- Keep the bird in the air without hitting the pipes or the ground.
- Keep tapping on the screen to do so.
- Maintain this for 15 seconds straight to survive and move on to the next minigame.
- Else, you lose a life.
Features I’ve added:
- 3 flappy birds for seamless animation
- Blue sky, green grass, white cloud background
- Endless scrolling of ground
- Code to generate new pair of pipes with the same magnitude of distance between them. (Just their positions on the y-axis change)
- Flap SFX (Same as jump and bounce effects)
NOTE: I might change this minigame to the last one as I find this one to be of immense difficulty.
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