Hallo-Ware Game
- 10 Devlogs
- 18 Total hours
A game full of short minigames! (Make a WarioWare-Style Game Mission)
A game full of short minigames! (Make a WarioWare-Style Game Mission)
Minigame6! This a flappy bird Halloween inspired game! Its the same gameplay as flappy bird just tweaked to fit my theme!
Minigame5! During this minigame colors will flash on the screen and the player has 6 seconds to organize the candles in the correct order to complete the level!
MiniGame 4: This is a pong game that is super easy and basic.
I made my final scene, which is the setting scene. It just lists the controls and how to win the game! I also spent most of this time fixing my code and doing a bunch of troubleshooting!!
I created my win/lose screen which shows different reactions of the cat. On the win screen there will be cheering in the background. While on the lose screen you will hear a womp womp sound.
Minigame 3! I created my last minigame which is the cutest thing ever. The player has 5 seconds to dodge the falling pumpkins to win the game!
Minigame 2 is done! This is the clicker minigame, the player has 10 seconds to click all the 10 ghosts to pass on to the next level!
I finished my first minigame level; it’s super cute to me! Coding was a pain in the butt for the level scene and the minigame. Specifically, making the game go into the next scene after collecting all the potions instead of the timer running out. For some reason, the code in the tutorial wasn’t working for me.
Umm, it’s been a while, and I changed the whole theme of the game. Im not sure what I was doing for those 6 hours, but now I have a completely new title screen and level scene, and I created my player for my first minigame.
I created the base of the start page of my CandyWare game. This isn’t the final look; I am just getting the hang of using Godot. I already have a plan for the minigames that I’ll make!! I am also going to learn how to make a moving background for the rest of my scenes.