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Hallo-Ware Game

  • 10 Devlogs
  • 18 Total hours

A game full of short minigames! (Make a WarioWare-Style Game Mission)

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1h 27m 28s logged

Minigame5! During this minigame colors will flash on the screen and the player has 6 seconds to organize the candles in the correct order to complete the level!

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Ship #1

I made a Halloween-themed WarioWare game! This game consisted of three minigames: a platformer, a clicker, and a dodger (in that order). Coding was challenging, especially because I needed to make some changes that the guide couldn’t help with, and I had to figure them out on my own. Although it was difficult, the outcome of my game made it all worth it!
Controls: Left Arrow Key, Right Arrow Key, and Spacebar

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1h 31m 35s logged

I made my final scene, which is the setting scene. It just lists the controls and how to win the game! I also spent most of this time fixing my code and doing a bunch of troubleshooting!!

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1h 3m 31s logged

I created my win/lose screen which shows different reactions of the cat. On the win screen there will be cheering in the background. While on the lose screen you will hear a womp womp sound.

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1h 34m 44s logged

I finished my first minigame level; it’s super cute to me! Coding was a pain in the butt for the level scene and the minigame. Specifically, making the game go into the next scene after collecting all the potions instead of the timer running out. For some reason, the code in the tutorial wasn’t working for me.

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6h 29m 11s logged

Umm, it’s been a while, and I changed the whole theme of the game. Im not sure what I was doing for those 6 hours, but now I have a completely new title screen and level scene, and I created my player for my first minigame.

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51m 2s logged

I created the base of the start page of my CandyWare game. This isn’t the final look; I am just getting the hang of using Godot. I already have a plan for the minigames that I’ll make!! I am also going to learn how to make a moving background for the rest of my scenes.

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