Fever dream
- 4 Devlogs
- 24 Total hours
I have made some new features:
-. I have made a generator that chooses random worlds and creates the map for the run.
-. I made 2 new enemies:
I have made the shaking get stronger when i get closer to the portal and i also made lightning
It spawns at a random position on the screen at a random time.
It first gives a short warning by spawning on screen for a longer time. I will later change -the texture of the lightning warning.
After the warning is gone it strikes and if it touches the player, the player dies.
I also made the lighting move with the platforms so that it doesnt just float in space, but i had a silly typo, basically, i wanted to add or remove some amount from the x position of the lightning but instead of -= 7 i accidentally put -+ 7 and i took me like 10 minutes to figure out the issue.
Another problem i had is that for some reason when i wanted to check in which stage the lightning is, i tried to to do if …… > 20 > 45, so another 20 minutes of debugging went there
I made a portal that spawns randomly and i also made the platforms shake (this is for a feature i will make later)
I started making the game but i forgot to document it, i only have the time tracked by hackatime, but here is what it looks like so far