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9h 53m 12s logged

Devlog #4

I have made some new features:
-. I have made a generator that chooses random worlds and creates the map for the run.
-. I made 2 new enemies:

  1. An entity that looks like the pleayer, but it hunts the player instead. It can follow the player and jump. When it touches the player, the player dies. I made it so that when the player or the enemy jump, the enemy cant change direction, so that the player can jump over it or go under it.
  2. An enemy called rush, that, for now, looks like a cube, that sometimes quickly moves across the screen. When its about to move, a warning is shown on the screen and the screen starts shaking. When rush starts moving, the waring disappears and the screen starts shaking more violently. Rush moves from one side of the screen to the other and then back and if it touches the player, the player dies.
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