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8h 36m logged

Hey guys, I just finished up the left-hand healing item that I’ve been hinting at in my recent devlogs. It is a magic bottle that will heal you up at the cost of magic. I used a special visual fx in order to make the heal seem more “magical.” I also heavily tweaked the enemy vision system so that the enemies can see the secondary player and choose to aim at them instead of just the primary player. Currently I am trying to fix a problem where the UI will go crazy if you resize the screen, so I will be working on that from now on. Other than that, I also fixed an error where only the secondary player’s health ui would update, leading to both the primary player’s health and game over screen being stuck on the wrong camera. Best of luck everyone!

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