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WarioWare Godot

  • 6 Devlogs
  • 17 Total hours

WarioWare Inspired Godot Game

Ship #2

I made a WarioWare themed game with 9 minigames in total. You have to beat as many minigames as possible before running out of lives. What I found was challenging was designing and creating my own minigames. What I am most proud of is how polished the game feels especially how animated the menus feel. The controls are intuitive and easy to learn as in most of the minigames, you only use the mouse. I also added onto the second version of the project local multiplayer so that you can play with your friends. Player 1 takes WASD and Player 2 takes the arrow keys. You can play the game right now by clicking the try project button below!

Try project → See source code →
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2h 56m 8s logged

I made a two player gamemode which includes two player versions of all of the minigames. After one of the player wins the best out of 10, it shows it in the new multiplayer end screen

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Ship #1

I made a WarioWare themed game with 9 minigames in total. You have to beat as many minigames as possible before running out of lives. What I found was challenging was designing and creating my own minigames. What I am most proud of is how polished the game feels especially how animated the menus feel. The controls are intuitive and easy to learn as in most of the minigames, you only use the mouse.

Try project → See source code →
Open comments for this post

2h 33m 32s logged

Made ui look a lot better, added settings menu, game over menu, added find luigi minigame, space invaders minigame, and pong minigame. Replaced platformer minigame with doodle jump minigame

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