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1h 58m 18s logged

Devlog 4

Changes

  • Added functionality to pan & zoom around
  • Moved the HUD (Energy Display) into a separate canvas

this took me longer than I’d like to admit, because Unity was being a bit finicky about my GameObject and refused to run its code for some reason. I used AI for troubleshooting the problem, but used none of its code.

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Comments 2

@JonButNotReally

peak game idea btw :3

@theinfamousben

thanks :0