🌟 Learning milestone #3! ⭐
This time, I learned a lot about player movement. This will be useful to the pointers that are going to be inside the shape that you are cutting. This took a while because there was a lot to learn about like movements but also themes and how to make a character texture look nice using shading, themes, etc.
Also, probably the most interesting, I learned to use GPUParticles2D (i’m building in Godot) to make fire! 🔥
I’m probably not going to directly use fire in my project but I plan on giving the mouse a trail, and I suspect that I can keep a GPUParticles2D node attached to the mouse’s position to keep particles following it.
Look at the video for a demonstration:
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