Asteroid Radar
- 2 Devlogs
- 2 Total hours
Couldn’t quite get the live data from the NASA telemetry for the radar, so went straight to setting up for the game part. I was trying to get a “touchless by motion” input to handle the player navigation. However, I stayed with WASD first to test out. Though the game screen hasn’t been showing its visual output yet. Will find another day to solve that thingy. That is all for today’s log, will find time to continue expanding the project soon.
Just started today on a NEO (Near Earth Object) Radar Terminal. Nothing much, but going to better design and continue the rest tomorrow. Planning on adding a game section that could involve camera…