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Arduino Snake Game

Hardware
  • 2 Devlogs
  • 2 Total hours

A snake game on an 8x8 LED matrix, controlled by a joystick and running on an Arduino UNO. Unfortunately, I have a weird display that doesn't work with any of the tutorials I could find, so this is going to take a while.

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1h 29m 8s logged

Today I rewired the display and other components (which I wired wrong the first time) and tested the code I had modified. Unfortunately, it didn’t work. I thought the problem was the display (since the screen just flickered) so I found a tutorial to just show a heart icon on the screen. Watched it, coded it in Arduino IDE and put it on the board. The display worked fine, except for a few rows which were very dim because I used too high a resistor. After I fixed that, I tried a few other small fixes, but no dice. I think that I’ll try to find a decent tutorial using a different kind of LED matrix and try to modify that instead.

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27m 39s logged

I wired the LED matrix and and joystick in about 30 or 45 minutes, but my phone died while I was recording the timelapse. Very sad. ;-; But I did find some code that will work with this particular LED matrix, which is not i2c or serial or anything unlike most of the tutorials. This code did not have a tutorial, so I copied it over and started modifying it. It took a while to find a decent wiring chart to match the code to the wiring, but I got everything sorted out in a little bit. Kinda sad that most of the time I put in didn’t get recorded, but oh well. Tonight I’m going to keep working on the code and tomorrow I’ll try to rewire the components (this time AFTER charging my phone).

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