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FossilLog 3: Locomotive Engineering
Now I’ve made a working train that can go between stops, and is powered by the fossil fuel the dinosaurs drop. Simply go up to the train and click it with the fuel to power it and begin the journey!

Fossil fuel is good for more than that, though. It also works as a combustible to get up close and personal when the situation calls for it. Damage is scaled based on how close you are to a target; and don’t worry, it won’t damage the user.

The idea with this fossil fuel is that players will have to choose how they use their precious fuel. Will you power your steam engine to escape from danger, or will you fight back when that danger comes knocking (or biting)?

You might also notice the addition of a main menu. This will probably be updated, perhaps with something sinister lurking underneath the water… Let me know if you have any suggestions. This is a train game, but I’m sure I can figure out some way to get aquatic danger brewing.

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