FossilLog 1: Starting Studio
I’m beginning with the basics of making parts and scripts.
I found a tutorial online on how to navigate Studio and set up local variables. I don’t have much experience with Lua, but alongside some video help, I was able to make a script that makes a part set a player’s health to 0 when they touch it - perfect for obbies!
The video also suggested I try and make some dice, so I found dice textures from the Studio toolbox and put two cubes high in the air. Since these always start in the same position, their results don’t change, though. I know most programming languages have a random feature, so maybe that would work.
Anyway, these are baby steps. Next time, I want to try and get a whole train working. Wish me luck…
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